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Interface ICustomShaderNameResolveOptions

Options passed when calling customShaderNameResolve

Hierarchy

  • ICustomShaderNameResolveOptions

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Properties

Properties

Optional processFinalCodeSearch playground for processFinalCode

processFinalCode: Nullable<(shaderType: string, code: string) => string>

If provided, will be called two times with the vertex and fragment code so that this code can be updated before it is compiled by the GPU

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  • Static method